| Virtual texture preloading (should always be enabled) | |
| minimum mip level installed on the hard disk | |
| Use uncompressed vmtr data | |
| force everything to high quality (set to same as "Use uncompressed vmtr data") | |
| maximum number of transcoded pages per frame | |
| Floating point max aniso for physical textures | |
| set the maximum texture anisotropy if available (set to same as "Floating point max aniso for physical textures") | |
| number of anti-aliasing samples (0= no multi-sampled FBO) | |
| Set the finest mip that can be accessed | |
| Floating point bias for drawing virtual textures (set to same as "Set the finest mip that can be accessed") | |
| change lod bias on mipmapped images | |
| Compression method for vmtr pages | |
| Compression method for generated pages | |
| DCT Chroma quality 0 to 100 | |
| DCT Luma quality 0 to 100 | |
| DCT Normal quality 0 to 100 | |
| DCT Power quality 0 to 100 | |
| DCT Specular quality 0 to 100 | |
| force lossless HD-photo compression | |
| HDP Diffuse - amount of quantization to apply in the range 0 to 255 | |
| HDP Normal - amount of quantization to apply in the range 0 to 255 | |
| HDP Power - amount of quantization to apply in the range 0 to 255 | |
| HDP Specular - amount of quantization to apply in the range 0 to 255 | |
| Dimensions of the physical page images | |
| Dimensions of the physical page images | |
| Dimensions of the physical page images | |
| Dimensions of the physical page images | |
| Vsync Mode / wglSwapInterval | |
Home › Forums › Tools › CFG makers › Rage cfg maker
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MrXHellboy 1 year, 7 months ago.
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